Extend NZ/ Main outline
From WikiEducator
- Extend NZ professional development series
- Course guide
- Interactions
- Modules
- Teacher for learning
- NZEXT101 homepage Good to go - CG
- Scenario Good to go - CG
- Overview Good to go - CG
- Objectives Good to go - CG
- How learning works Good to go - CG
- Prior knowledge Good to go - CG
- T4L Activity 1 Good to go - CG
- Organising knowledge Good to go - CG
- Strategies for organising information Good to go - CG
- T4L Activity 2 Good to go - CG
- Providing time for processing Good to go - CG
- T4L Activity 3 Good to go - CG
- Motivation Good to go - CG
- T4L Activity 4 Good to go - CG
- Mastery Good to go - CG
- T4L Activity 5 Good to go - CG
- Feedback and practice Good to go - CG
- Climate Good to go - CG
- Metacognition Good to go - CG
- T4L Activities 6 and 7 Good to go - CG
- Reflection Good to go - CG
- Module checklist Links all checked - CG
- Collaborator
- NZEXT102 homepage Good to go - CG
- Scenario Good to go - CG
- Overview Good to go - CG
- Objectives Good to go - CG
- Explore: Why collaborate? Good to go - CG
- Annotation as collaboration Good to go - CG
- Ways to collaborate Good to go - CG
- Communities of practice Good to go - CG
- Collaborator activity 1: The power of Twitter Good to go - CG
- Collaborator activity 2 Good to go - CG
- Engage: What is a Personal Learning Network? Good to go - CG
- Connectivism Good to go - CG
- Extend: Cultivating your PLN Good to go - CG
- Collaborator activity 3 Good to go - CG
- Beware of filter bubbles Good to go - CG
- Building your PLN Good to go - CG
- Empower: Mapping your PLN Good to go - CG
- Collaborator activity 4 Good to go - CG
- Reflection Good to go - CG
- Module checklist
- Curator
- NZEXT103 homepage Good to go - CG
- Scenario Good to go - CG
- Overview Good to go - CG
- Objectives Good to go - CG
- Curation for Learning Good to go - CG
- Creative Commons and Copyright Good to go - CG
- Adopting a savvy search system Good to go - CG
- Choosing keywords carefully Good to go - CG
- A review of limiters Good to go - CG
- Spotlight on repositories: Introduction Good to go - CG
- Visual interest: Graphics and photos Good to go - CG
- Curator activity 1 Good to go - CG
- Learning objects: Simulations, games, texts, modules Good to go - CG
- Curator activity 2 Good to go - CG
- General repositories Good to go - CG
- Discipline-specific repositories Good to go - CG
- Curator activity 3 Good to go - CG
- Assessing OER: Spotlight on CRAAP Good to go - CG
- Curator activity 4 Good to go - CG
- Closing thoughts Good to go - CG
- Reflection Good to go - CG
- Module checklist
- Experimenter
- NZEXT104 homepage Good to go - CG
- Scenario Good to go - CG
- Overview Good to go - CG
- Objectives Good to go - CG
- Embrace experimentation - Introduction Good to go - CG
- Let's experiment Good to go - CG
- Experimenter activities 1-5 Good to go - CG
- Experimenter activities 6-10 Good to go - CG
- Reflection Good to go - CG
- Module checklist
- Scholar
- NZEXT105 homepage Good to go - CG
- Scenario Good to go - CG
- Overview Good to go - CG
- Objectives Good to go - CG
- The Scholarship of Teaching and Learning (SoTL) - Introduction Good to go - CG
- Scholar Activity 1 Good to go - CG
- Scholarly teaching Good to go - CG
- The value of SoTL Good to go - CG
- Scholar Activity 2 Good to go - CG
- Considerations for your SoTL project Good to go - CG
- What kinds of problems interest you? Good to go - CG
- Other tools to support SoTL research Good to go - CG
- Scholar Activity 3 Good to go - CG
- Designing your SoTL project - Introduction Good to go - CG
- Ethics of SoTL research Good to go - CG
- Scholar Activity 4 Good to go - CG
- Publishing or presenting your SoTL research Good to go - CG
- Scholar Activity 5 Good to go - CG
- Scholar Activity 6 Good to go - CG
- Reflection Good to go - CG
- Module checklist
- Technologist
- NZEXT106 homepage Good to go - CG
- Scenario Good to go - CG
- Overview Good to go - CG
- Objectives Good to go - CG
- Digital Literacies for Teaching Good to go - CG
- Design Thinking - Introduction Good to go - CG
- Empathise with your learners Good to go - CG
- Technologist Activity 1 Good to go - CG
- Define your learner challenge Good to go - CG
- Technologist Activity 2 Good to go - CG
- Ideate Good to go - CG
- Choosing a technology tool Good to go - CG
- Using the SECTIONS model to evaluate a tool Good to go - CG
- Technologist Activity 3 Good to go - CG
- Technologist Activity 4 Good to go - CG
- Prototype Good to go - CG
- Technologist Activity 5 Good to go - CG
- Design Good to go - CG
- Feedback Good to go - CG
- Technologist Activity 6 Good to go - CG
- Reflection Good to go - CG
- Module checklist
- Teacher for learning