What kinds of tradeoffs might the user have to make?
In order to live in the tiny home we design, a user will have to be willing to engage with different parts of the 'resource chain' than they might have before.
-maintainance of the system? -waste composting (composting toilet, vermicomposting of kitchen scraps?) -human power -gardening/ growing
Ideally, these systems will be designed to function without a lot of user input- but some need to pay attention to them anyways is likely.
Less consumption of resources- energy and water for example, will be encouraged by the design of the home. If we do our job correctly, it will simply be convenient to consume less of these resources, and the user won't think about it.