Definitions
Equation Grapher | ||
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Function Hunt | Introduction | Getting Started | Preknowledge | The Simulation | Activities | Conclusions | Resources and Links | Definitions | |
polynomial
polynomial |
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(algebra) An expression consisting of a sum of a finite number of terms, each term being the product of a constant coefficient and one or more variables raised to a non-negative integer power, such as [math]a_n x^n + a_{n-1}x^{n-1} + ... + a_0 x^0[/math]. This article is licensed under the GNU Free Documentation License. It uses material from the article "polynomial" Retrieved 11 05 08 |
graph
graph |
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(mathematics) A diagram displaying data, in particular one showing the relationship between two or more variables; specifically, for a function [math]f(x_1, x_2, \ldots, x_n)[/math], the set of all tuples [math](x_1, x_2, \ldots, x_n, f(x_1, x_2, \ldots, x_n))[/math]. This article is licensed under the GNU Free Documentation License. It uses material from the article "graph" Retrieved 11 05 08 |
Axes
Axes |
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In mathematics, the Cartesian coordinate system (also called rectangular coordinate system) is used to determine each point uniquely in a plane through two numbers, usually called the x-coordinate or abscissa and the y-coordinate or ordinate of the point. To define the coordinates, two perpendicular directed lines (the x-axis, and the y-axis), are specified, as well as the unit length, which is marked off on the two axes. Cartesian coordinate systems are also used in space (where three coordinates are used) and in higher dimensions. This extract is licensed under the Creative Commons Attribution-ShareAlike license. It uses material from the article "Cartesian Coordinate System", retrieved 11 05 08. |
scale
scale |
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This article is licensed under the GNU Free Documentation License. It uses material from the article "scale" Retrieved 11 5 08 |
coordinate
coordinate |
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A number representing the position of a point along a line, arc, or similar one-dimensional figure. This article is licensed under the GNU Free Documentation License. It uses material from the article "coordinate" Retrieved 11 05 08 |
click and drag
Navigate the cursor over the object you wish to move. Click and hold the (left) mouse button. Drag the object to the desired location. Release the mouse button. |
slope
slope |
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This article is licensed under the GNU Free Documentation License. It uses material from the article "slope" Retrieved 11 05 07 |