Digital skills for collaborative OER development/Storyboarding/Introduction
Introduction
The origins of storyboarding are within the film industry, where it was popularised by Walt Disney Productions during the early 1930s. A storyboard in this context is a graphic organizer in the form of images displayed in sequence to pre-visualise a motion picture, animation or interactive media sequence.
In learning design, a storyboard is a (usually) graphic way of representing the sequence of outcomes, assessment, activities and resources in a course. It is a means of representing the overall way in which a course is organised and how the different elements are sequenced and fit together.
Consider the following example:
During week 1, learners watch a video and read a paper to complete an e-tivity (online activity) and write an essay, which is assessed. The teacher provides formative feedback. In week 2, learners listen to a podcast, read a paper and write a reflective blog post. Other learners comment on this post. In weeks 3-4, learners read more papers, listen to a podcast and watch a video. They do a group presentation and write an essay. The teacher undertakes a summative assessment.
In practice, storyboards are developed using a variety of tools from flipcharts to web-based technologies.
Acknowledgement'
- Original version of these materials were developed by Gabi Witthaus and Brenda Padilla for the Storyboard for Storyboarding open course under CC-BY-SA license.