Difference between revisions of "Learning in a digital age/LiDA103/Remix game/Start 4R challenge"

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{{IDevice
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|theme=line
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|type=Preknowledge
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|title=
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|body=To successfully complete this challenge you will need a working knowledge of:
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* [[Learning_in_a_digital_age/LiDA103/Copyright/Overview|Copyright]]
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* The [[Learning_in_a_digital_age/LiDA103/Creative_Commons/Licenses|Creative Commons licences]]
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* [[Learning_in_a_digital_age/LiDA103/Creative_Commons/Remix|Remix compatibility]] of the different Creative Commons license types.
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{{IDevice
 
{{IDevice
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|title=Purpose
 
|title=Purpose
 
|body =
 
|body =
Describe the purpose of the learning challenge or e-Learning activity.
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The purpose of this learning challenge is to:
 
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* Provide an authentic experience in sourcing and remixing resources available under appropriate Creative Commons licenses;
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* Apply your knowledge of license compatibility among license types and how this impacts on the license you apply for the derivative works;
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* Apply your knowledge of copyright and Creative Commons by publishing an openly licensed reflection of the experience.
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* Demonstrate how to correctly attribute resources licensed under creative commons.}}

Latest revision as of 22:47, 11 June 2020

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Challenge summary
Summary: Reuse, revise, remix and redistribute Creative Commons resources plus reflection
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2 hours



Start here


Icon preknowledge line.svg
Preknowledge

To successfully complete this challenge you will need a working knowledge of:



Icon objectives line.svg
Purpose

The purpose of this learning challenge is to:

  • Provide an authentic experience in sourcing and remixing resources available under appropriate Creative Commons licenses;
  • Apply your knowledge of license compatibility among license types and how this impacts on the license you apply for the derivative works;
  • Apply your knowledge of copyright and Creative Commons by publishing an openly licensed reflection of the experience.
  • Demonstrate how to correctly attribute resources licensed under creative commons.