Difference between revisions of "Learning in a digital age/LiDA103/Remix game/Start 4R challenge"
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| + | {{IDevice | ||
| + | |theme=line | ||
| + | |type=Preknowledge | ||
| + | |title= | ||
| + | |body=To successfully complete this challenge you will need a working knowledge of: | ||
| + | * [[Learning_in_a_digital_age/LiDA103/Copyright/Overview|Copyright]] | ||
| + | * The [[Learning_in_a_digital_age/LiDA103/Creative_Commons/Licenses|Creative Commons licences]] | ||
| + | * [[Learning_in_a_digital_age/LiDA103/Creative_Commons/Remix|Remix compatibility]] of the different Creative Commons license types. | ||
| + | }} | ||
{{IDevice | {{IDevice | ||
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|title=Purpose | |title=Purpose | ||
|body = | |body = | ||
| − | + | The purpose of this learning challenge is to: | |
| − | + | * Provide an authentic experience in sourcing and remixing resources available under appropriate Creative Commons licenses; | |
| − | }} | + | * Apply your knowledge of license compatibility among license types and how this impacts on the license you apply for the derivative works; |
| + | * Apply your knowledge of copyright and Creative Commons by publishing an openly licensed reflection of the experience. | ||
| + | * Demonstrate how to correctly attribute resources licensed under creative commons.}} | ||
Latest revision as of 22:47, 11 June 2020
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