Difference between revisions of "Learning in a digital age/LiDA103/Remix game/Start 4R challenge"
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The purpose of this learning challenges to: | The purpose of this learning challenges to: | ||
* provide an authentic experience in sourcing and remixing resources available under appropriate Creative Commons licenses; | * provide an authentic experience in sourcing and remixing resources available under appropriate Creative Commons licenses; | ||
| − | * Apply your knowledge of license compatibility among license types and how this impacts on the | + | * Apply your knowledge of license compatibility among license types and how this impacts on the license your apply for the derivative works; |
| − | * Apply your knowledge of copyright and Creative Commons by publishing an openly licensed reflection of the experience.}} | + | * Apply your knowledge of copyright and Creative Commons by publishing an openly licensed reflection of the experience. |
| + | * Demonstrate how to correctly attribute resources licensed under creative commons.}} | ||
Revision as of 02:32, 3 August 2017
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