VirtualMV/Flash12 (CS6)/Journal/Content/Journal Navigation

Build template
1. Create a new Flash document: jnlIndex_  e.g. jnlIndex_MichaelV

2. Add the Labels Layer with labels: Preload(Frame1, Frame span 1-9), Home(10, 10-14)

Note that you could do this in 2 frames Preload (Frame 1) and Home(Frame 2), but I have expanded them so that you can read the labels.

3. Add an Actions Layers. Add a stop command to Frame 14. (Insert Keyframe, [F9], Global > Timeline > stop )

4. Add a Heading layer and add the text " 's Flash 9 Journal"

Your movie should look like



Add the button to link the Text swf file
In previous chapters we have created a series of flash documents and published them to create SWF files. The first one jnlText.fla (and associated jnlText.swf) demonstrated some text features. In this exercise we will link to the jnlText.swf.

1. Add a button layer called TextBtn

2. Add a folder layer called Buttons (so that we can organise the buttons)

3. Drag the TxtBtn layer into the Button Folder

Create a button to link an external swf file

4. Now, insert a Button (Windows>Common Libraries > Buttons)

5. Change the text on the button to Text. (Double click the button, and you may have to unlock the text layer)

6. Clear Frames 1-9 of the TextBtn Layer.

7. With the Selection Tool enabled, select the text button ON the stage

8. Press [F9] To add an action to the button (Look at the Tab at the bottom of the code area it will tell you that you are creating an action for the button)

9. Using ActionScript 1.0 & 2.0 > Global Functions > Movie Clip Control, add the on | release action

on (release) {}

10. Using Global Functions > Browser/Network, add the loadMovie command inside the {}, and type in the filename

loadMovie("jnlText.swf",0);

Your movie should look like



The File name is a URL and the 0 is the target scene. By default, 0 is the scene used by the first (or root) movie, so we are replacing the current movie (jnlIndex) with the text movie (jnlText).

And that’s pretty much all there is to it!!

11. So, save and test your Movie.

Task: Link all your swf Journal Files
1. Your next task is to add a [Home] button to the jnlText.swf document, to loadMovie jnlIndex.swf.

Once you have this working

2. Link up all of your swf Journal Files into one application.

Linking through an exe player
If you want your Flash Movie to play without a browser (so you can supply it on a CD/DVD). Compile jnlText.swf as an exe file (use Publish settings).

Now when you want to run the movie without a browser run jnlIndex.exe which links to the swf files (eg. jnlText.swf). In the swf files (e.g. jnlText.swf) this will link back to jnlIndex.swf (so this needs to be available as well as jnlIndex.exe )