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Definitions

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Definitions

Definitions

 

Ray

  Ray
In optics, a ray is an idealized narrow beam of light. Rays are used to model the propagation of light through an optical system, by dividing the real light field up into discrete rays that can be computationally propagated through the system by the techniques of ray tracing.

This article is licensed under the GNU Free Documentation License. It uses material from the article "Ray_(optics)" Retrieved 24 05 08

lens

 lens
An object, usually made of glass, that focuses or defocuses the light that passes through it.

This article is licensed under the GNU Free Documentation License. It uses material from the article "lens" Retrieved 24 05 08


focal point

 focal point
(optics) A focus; a point at which rays of light or other radiation converge.

This article is licensed under the GNU Free Documentation License. It uses material from the article "focal point" Retrieved 24 05 08


focal length

  focal length
The focal length of an optical system is a measure of how strongly it converges (focuses) or diverges (diffuses) light. A system with a shorter focal length has greater optical power than one with a long focal length.

This article is licensed under the GNU Free Documentation License. It uses material from the article "focal length" Retrieved 24 05 08


principle (optical) axis

  principle (optical) axis
In an optical system, the optical axis is an imaginary line that defines the path along which light propagates through the system. For a system composed of simple lenses and mirrors, the axis passes through the center of curvature of each surface, and coincides with the axis of rotational symmetry. The optical axis is often coincident with the system's mechanical axis, but not always, as in the case of off-axis optical systems.

This article is licensed under the GNU Free Documentation License. It uses material from the article "optical axis" Retrieved 24 05 08


focal plane

  focal plane
The front and rear (or back) focal planes are defined as the planes, perpendicular to the optic axis, which pass through the front and rear focal points. An object an infinite distance away from the optical system forms an image at the rear focal plane. For objects a finite distance away, the image is formed at a different location, but rays that leave the object parallel to one another cross at the rear focal plane.

This article is licensed under the GNU Free Documentation License. It uses material from the article "focal plane" Retrieved 24 05 08


converging lens

  converging lens
If the lens is biconvex or plano-convex, a collimated or parallel beam of light travelling parallel to the lens axis and passing through the lens will be converged (or focused) to a spot on the axis, at a certain distance behind the lens (known as the focal length). In this case, the lens is called a positive or converging lens.

This article is licensed under the GNU Free Documentation License. It uses material from the article "converging lens" Retrieved 24 05 08


diverging lens

  diverging lens
If the lens is biconcave or plano-concave, a collimated beam of light passing through the lens is diverged (spread); the lens is thus called a negative or diverging lens. The beam after passing through the lens appears to be emanating from a particular point on the axis in front of the lens; the distance from this point to the lens is also known as the focal length, although it is negative with respect to the focal length of a converging lens.

This article is licensed under the GNU Free Documentation License. It uses material from the article "diverging lens" Retrieved 24 05 08


real image

  real image
In optics, a real image is a representation of an actual object (source) formed by rays of light passing through the image. If a screen is placed in the plane of a real image the image will generally become visible. The image seen on a cinema screen is an example of a real image.

This article is licensed under the GNU Free Documentation License. It uses material from the article "real image" Retrieved 24 05 08


virtual image

  virtual image
In optics, a virtual image is an image in which the outgoing rays from a point on the object never actually intersect at a point. A simple example is a flat mirror where the image of oneself is perceived at twice the distance from yourself to the mirror. That is, if you are half a meter in front of the mirror, your image will appear at a distance of half a meter inside or behind the mirror.

This article is licensed under the GNU Free Documentation License. It uses material from the article "virtual image" Retrieved 24 05 08


upright image

  upright image
Content=My content goes here

This article is licensed under the GNU Free Documentation License. It uses material from the article "upright image" Retrieved 24 05 08


inverted image

  inverted image
Content=My content goes here

This article is licensed under the GNU Free Documentation License. It uses material from the article "inverted image" Retrieved 24 05 08


click and drag

click and drag

Navigate the cursor over the object you wish to move. Click and hold the (left) mouse button. Drag to object to the desired location. Release the mouse button.






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